This page is for developers only!!!
For this to work you MUST have both TipsyLib and KubeJS installed!
NOTE : This shows you how to create an effect that modifies an attribute but this attribute will stay modified and will require more knowledge of KubeJS to change this!
First step:
After installing KubeJS and running the modpack atleast once, you should see a folder named kubejs. Make sure you have this folder before continuing!
My modpack folder looks like this, yours might look a little different but as you can see I have the kubejs folder!
Second step:
Open up your kubejs folder and then create a new folder called "startup_scripts" and then create a javascript file, you can call this whatever you like but I recommend calling it something you can find later!
Third step:
In my MobEffects.js, I made a custom effect called "Shatterspleen" that changes a custom Mob Attribute added by TipsyLib
I recommend checking out the KubeJS wiki for more help/guidance on how to create mob effects.
If you get stuck or have any problems feel free to join my Discord Server for help!